Every rule, written down.
Launch a coinTROPHIC-RULES(7)TROPHIC-RULES(7)
Five levels.
- LEVELS
-
Every coin launched here sits on a pyramid of five levels, set by its market-cap percentile among the coins of this site.
Apex2 %of coins, the largestPredators8 %of coinsHunters15 %of coinsGrazers25 %of coinsProducers50 %of coins, where every coin beginsPredators and Apex together are the top 10 %. That is the 10 % that makes it up.
- READINGS
A reading is a census of every coin's rank, taken every 4 hours. A coin changes level only after 3 readings in a row beyond the line, so a brief spike moves nothing.
- FEW COINS
Percentiles mean little among a handful of coins. Under 20 coins, the pyramid runs on 3 levels: Producers 60 %, Hunters 30 %, Apex 10 %.
- LINKS
Two coins are linked when wallets hold both: for each shared wallet, the smaller of its two shares, added up (w = Σ min). A link needs at least 2 shared wallets, and one wallet counts for at most 50 % of it. A link is information. No money moves along it.
What a trade pays.
- TRADING FEES
Every trade pays 1 % to StonkFun and 0.25 % to Raydium. The creator gets 0 %. The site takes 0 %.
- WHAT IT MEANS
The site holds no key to your wallet and cannot spend from it.
There is no automatic buyback and no automatic burn. If you buy back or burn, you do it yourself, from your own wallet, and nothing obliges you to.
When the apex falls.
- A FALL
A Predator or Apex that loses two levels in under 24 h is marked as a fall, in public. It is an event on the pyramid. Nothing is paid out.
What cannot change.
- CREATOR
The launcher is the creator, and makes the first buy inside the launch transaction.
- PLATFORM
Coins launch on StonkFun, on Raydium LaunchLab, paired with SOL. The curve and its fees are StonkFun's standard ones. Trophic cannot change them.
- REPLAY
Every level can be replayed from the chain. There is no AI in the mechanics.
- THRESHOLDS
The thresholds above are starting points. Any change will be published on this page.
- SEE ALSO
R. L. Lindeman, The Trophic-Dynamic Aspect of Ecology, Ecology 23(4), 1942. In nature, 10 % is a teaching rule. Here, it is the top of the pyramid.